{"id":689,"date":"2013-10-20T16:38:19","date_gmt":"2013-10-20T16:38:19","guid":{"rendered":"https:\/\/blogs.ua.es\/faraonllorens\/?p=689"},"modified":"2013-10-20T16:38:19","modified_gmt":"2013-10-20T16:38:19","slug":"the-awesome-power-of-gaming-in-higher-education","status":"publish","type":"post","link":"https:\/\/blogs.ua.es\/faraonllorens\/2013\/10\/20\/the-awesome-power-of-gaming-in-higher-education\/","title":{"rendered":"The Awesome Power of Gaming in Higher Education"},"content":{"rendered":"<p><strong>The Awesome Power of Gaming in Higher Education<\/strong><br \/>\n<em>EDUCAUSE 2013 welcomes Jane McGonigal and considers the potential of games in education.<\/em><br \/>\n<a href=\"http:\/\/www.edtechmagazine.com\" target=\"_blank\">http:\/\/www.edtechmagazine.com<\/a><\/p>\n<p>\u00abGames designer, author and researcher Jane McGonigal sees a future in education where MOOCs, live events and ordinary gamification initiatives all blend into a new way of learning, creating \u201cextreme learning environments\u201d full of opportunities for play and creation.<\/p>\n<p>McGonigal\u2019s address Thursday at EDUCAUSE showed off many new types of games that are already well on their way to creating the future she described.<\/p>\n<p>\u201cWe normally think of games as being fun, kind of trivial, maybe something to pass the time, but what if we thought about them as a platform for inventing the future of higher education?\u201d<\/p>\n<p>&#8230;\u00bb<\/p>\n<p>Se puede leer toda la noticia en: <a href=\"http:\/\/www.edtechmagazine.com\/higher\/article\/2013\/10\/awesome-power-gaming-higher-education?goback=.gde_3992392_member_5797424493966143489#!\" target=\"_blank\">http:\/\/www.edtechmagazine.com\/higher\/article\/2013\/10\/awesome-power-gaming-higher-education?goback=.gde_3992392_member_5797424493966143489#!<\/a>)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Awesome Power of Gaming in Higher Education EDUCAUSE 2013 welcomes Jane McGonigal and considers the potential of games in education. http:\/\/www.edtechmagazine.com \u00abGames designer, author and researcher Jane McGonigal sees a future in education where MOOCs, live events and ordinary gamification initiatives all blend into a new way of learning, creating \u201cextreme learning environments\u201d full [&hellip;]<\/p>\n","protected":false},"author":30,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[428,669],"tags":[163448,182],"class_list":["post-689","post","type-post","status-publish","format-standard","hentry","category-prensa","category-videojuegos","tag-gamificacion","tag-universidad"],"_links":{"self":[{"href":"https:\/\/blogs.ua.es\/faraonllorens\/wp-json\/wp\/v2\/posts\/689","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.ua.es\/faraonllorens\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.ua.es\/faraonllorens\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.ua.es\/faraonllorens\/wp-json\/wp\/v2\/users\/30"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.ua.es\/faraonllorens\/wp-json\/wp\/v2\/comments?post=689"}],"version-history":[{"count":1,"href":"https:\/\/blogs.ua.es\/faraonllorens\/wp-json\/wp\/v2\/posts\/689\/revisions"}],"predecessor-version":[{"id":690,"href":"https:\/\/blogs.ua.es\/faraonllorens\/wp-json\/wp\/v2\/posts\/689\/revisions\/690"}],"wp:attachment":[{"href":"https:\/\/blogs.ua.es\/faraonllorens\/wp-json\/wp\/v2\/media?parent=689"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.ua.es\/faraonllorens\/wp-json\/wp\/v2\/categories?post=689"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.ua.es\/faraonllorens\/wp-json\/wp\/v2\/tags?post=689"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}