A guide for making video games accessible to users with cerebral palsy
A guide for making video games accessible to users with cerebral palsy Patricia Compañ-Rosique, Rafael Molina-Carmona, Francisco Gallego-Durán, Rosana Satorre-Cuerda, Carlos Villagrá-Arnedo and Faraón Llorens-Largo Universal Access in the Information Society ISSN: 1615-5289 (Print) 1615-5297 (Online) First Online: 23 July 2019 https://link.springer.com/article/10.1007/s10209-019-00679-6 Springer Nature SharedIt initiative: https://rdcu.be/bLwbO (permite visualizar el artículo completo) Abstract Video games […]