Playing to Learn: Tales from the Trenches
by Jeannie Novak
“The good news is that many developers and educators alike have embraced in the alternately lauded and derided term, gamification—incorporating its associated toolset into the onground classroom. My hope is that this state of mind will fuel a paradigm shift to online distance learning solutions as well.
Here are some thoughts on how educators can use games as instructional tools in all types of classrooms:
Level 1: Playing to Teach
Level 2: Learning to Game
Level 3: Creating the Experience”