The Awesome Power of Gaming in Higher Education
The Awesome Power of Gaming in Higher Education
EDUCAUSE 2013 welcomes Jane McGonigal and considers the potential of games in education.
http://www.edtechmagazine.com
“Games designer, author and researcher Jane McGonigal sees a future in education where MOOCs, live events and ordinary gamification initiatives all blend into a new way of learning, creating “extreme learning environments” full of opportunities for play and creation.
McGonigal’s address Thursday at EDUCAUSE showed off many new types of games that are already well on their way to creating the future she described.
“We normally think of games as being fun, kind of trivial, maybe something to pass the time, but what if we thought about them as a platform for inventing the future of higher education?”
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Se puede leer toda la noticia en: http://www.edtechmagazine.com/higher/article/2013/10/awesome-power-gaming-higher-education?goback=.gde_3992392_member_5797424493966143489#!)