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10 Best Practices for Implementing Gamification 28 febrero 2014

Publicado por faraon en Innovación educativa, Me gusta, Prensa, Videojuegos , trackback

10 Best Practices for Implementing Gamification
Tuesday, February 25, 2014 – by Karl M. Kapp

“While the term “gamification” has only been around since 2002 and did not really gained widespread adoption until about 2010, there are still a number of examples of successful implementations of gamification. Looking at these examples, it is possible to begin to build a list of best practices around gamification of learning and instruction.”

Segunda parte de la entrada anterior (Getting Started With Gamification). Lo podéis leer completo en:



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